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I will explain how it works on one of building from archmodels vol.17.
在1.5版本,可以见到新的vraysky贴图模式和vraysun灯光..这两个东西可加快渲染工作
这项目...你能真实表现户外及室內的灯光
我將藉由archmodels vol.17的模型,来解释如何操作
这是尚未打光的场景
Settig up of sky and sun is very easy. You just need to get new material - Vraysky in your material editor. (Just select one of the slots in material editor, use Material->Get material and select Vraysky).
Now create vraysun (you can find it in vray lights section), and put in the scene one vrayplane, so it will be our ground.
设定sky and sun 是非常简单,只需要设一个新材质Vraysky 在材编器编辑
再建立vraysun...並放上一个vrayplane当成敷地
In this step you must go to options of vraysky map, and turn on "manual sun node". And now you can select your sun node, just click on "None" button and point vraysun
在这步...你必需到vraysky map操作....並且打开manual sun node模式编辑
选则sun nod栏,按下none.....再去点选vraysun物件
Now go to rendering -> environment. Turn on Use Map in Background section and select map by clicking on button below. Now in Material/Map Browser select on the left Browse From: -> Scene, and there you can see created few whiles ago vraysky. So select it and in new pop up window choose instance.
现在再回到下拉式 rendering -> environment.....打开背景栏.將vraysky贴图..拖到材编器任一格
Next thing we need to do is to create vraycamera, this is very important, because without this type of camera we wouldn't get options like ISO, shutter speed, f-number.
This is how the building looks from camera angle:
下一步...建立 vraycamera....这是非常重要..因为没有这种型式相机
我们不能操作像 ISO, shutter speed, f-number这些功能
这是如何建立相机角度
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