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本帖最后由 诚栀 于 2021-5-17 14:51 编辑
V-Ray Adv V3.60.03 For Max是用于3ds Max的是一个完整的照明和阴影解决方案,可以完美地集成到每个3D艺术家和设计师的工作流程中,旗舰渲染软件为速度,可靠性,易用性和渲染质量设定了行业标准。
以上是 ChaosGroup V-Ray V3.6 For 3DMax 的预览 V-Ray 3.60.03 更新日志Modified features :(*) V-Ray RT: Submitting network rendering jobs with region render enabled should issue some warning when production rendering Bug fixes :(*) V-Ray: Black buckets when adding local machine with DR and Resumable rendering;
(*) V-Ray: “Invalid geometry normal” warnings with RailClone and Embree since V-Ray 3.60.02;
(*) V-Ray: Rare crash when transferring assets for DR;
(*) V-Ray: Saving all image channels after a RT render and MultiMatte MtlID render element leads to error message;
(*) V-Ray GPU: Do not transfer anisotropy data always, when there is V-Ray material;
(*) VRayOrnatrixMod: Hair with mapped radius renders as if there was no map;
(*) VRayOrnatrixMod: Not considering vertex or strand channel assigned to control radius in Ornatrix;
(*) VRayOrnatrixMod: Wrong W coordinate at the hair tip endcap;
(*) VRayOSLMtl/VRayOSLTex: OSL does not respect mipmap levels;
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