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V-Ray是由专业的渲染器开发公司CHAOSGROUP开发的渲染软件,是目前业界最受欢迎的渲染引擎,可以完美地集成到每个3D艺术家和设计师的工作流程中,旗舰渲染软件为速度,可靠性,易用性和渲染质量设定了行业标准。
最新版V-Ray 3.60.03较之前版本经本人测试,在速度和可靠性都有了很大的提升!!
温馨提示:安装前请卸载干净之前版本,安装完毕请按里面说明文件破解,英文有看不懂的,请自行百度翻译!很简单英文,相信大家都懂得
官方新版本介绍视频地址:http://v.youku.com/v_show/id_XMj ... 5!2~5~5!3~5!2~1~3~A
V-Ray 3.60.03 更新日志Modified features :(*) V-Ray RT: Submitting network rendering jobs with region render enabled should issue some warning when production rendering Bug fixes :(*) V-Ray: Black buckets when adding local machine with DR and Resumable rendering;
(*) V-Ray: “Invalid geometry normal” warnings with RailClone and Embree since V-Ray 3.60.02;
(*) V-Ray: Rare crash when transferring assets for DR;
(*) V-Ray: Saving all image channels after a RT render and MultiMatte MtlID render element leads to error message;
(*) V-Ray GPU: Do not transfer anisotropy data always, when there is V-Ray material;
(*) VRayOrnatrixMod: Hair with mapped radius renders as if there was no map;
(*) VRayOrnatrixMod: Not considering vertex or strand channel assigned to control radius in Ornatrix;
(*) VRayOrnatrixMod: Wrong W coordinate at the hair tip endcap;
(*) VRayOSLMtl/VRayOSLTex: OSL does not respect mipmap levels;
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